The team designed a product to allow participants to engage in a web-based role-playing exercise simulating the presidential election process. The product is a sophisticated database with a web interface that serves as an entertaining and educational simulation, to be used by political science courses and high school civics classes. It would help educators teach about the election process by enabling students to model elections online and manipulate a variety of factors and inputs.
The team was comprised of three graduate students and two undergraduate seniors in the Political Science Department. The team had faculty advisors specializing in political science, electrical engineering, marketing, and computing.
Modern athletic teams spend extensive resources to study and minimize uncertainty in player performance. This E-Team is developing a device to test performance and correlate that information with environmental conditions. The device includes data collection hardware ("radar gun," weather station, and computer hardware) and feed collected data through a statistical program relevant to the sport played. This information allows coaches to determine how well players perform in different environmental conditions, providing data on player performance correlated with temperature, humidity, and wind conditions.
No similar coordinated system currently exists, with the main competition to the product being radar guns and weather stations. The components are arranged in a protective, transportable, self-contained, reasonably priced package. The target markets for this product are baseball, softball, tennis, and soccer leagues.
The E-Team members come from each of three colleges at Lehigh University. Students on the team major in economics, marketing, accounting, architecture, computer science, mechanical engineering, electrical engineering, finance, and business information systems.
Lessening the pressure drag on trailers can increase fuel efficiency in long haul semi-trucks. Clarkson University and Composite Factory, Inc., are jointly developing a drag reduction device that could cut fuel consumption by 5%, potentially saving US truckers about $2 billion per year.
Update: This project has spawned several graduate degrees, undergraduate research projects and received a grant from NYSERDA for over $300k. The team also made the news:
The SEAL-Pup is a water quality sampling device capable of taking samples automatically or under operator control at depths of up to 150 feet. The device is highly portable and able to take continuous real-time chemical measurements and water samples. The original design was prototyped in the course Engineering Design/Analysis for Innovation, Entrepreneurship, and Design of Products.
The team has identified many potential customers interested in using the product, including public agencies who monitor water quality, mining companies who need to remediate lakes they have polluted, public water companies, and environmental agencies. The final design has an operating depth of 1600 feet, acoustic triggering of solenoids, a microcontroller system, lateral thrusters, and video cameras.
Demonstrations of the SEAL-Pup gained interest in future commercial models from the Environmental Protection Agency and the US Navy. The team is made up of electrical engineering students and faculty.
California Institute of Technology, 1999 - $18,250
Bubble Imaging Technology (BIT) is a new, patent-pending technology used to create alphanumeric digits and/or graphics in a fluid medium. Based on the technology created by inventor Frederick Romberg, this E-Team designed prototypes and developed marketing opportunities for BIT. Two prototypes, a large commercial display board and a small desktop clock, were built.
The team included five members with skills in electrical engineering, mechanical engineering, computer science, marketing, and finance. The team developed a business plan, prepared a market analysis, and completed the patenting process.
This team is developing an ultrasonic scanning system that scans and creates an image of the exterior of human body parts in three dimensions. The initial uses for the device will be medical applications such as the development of orthodic devices. Using new ultrasonic transducer technology, the team is funded to assemble, develop, and test a scanning helmet or barrel that will provide a CAD compatible output of the exterior surface of the scanned person or object.
The team plans to patent and license the technology. The technology should be of comparable quality to laser-based scanners, easy-to-use, portable, and less expensive than existing products.
The faculty advisor has assembled a group of advisors from the medical industry, electrical and computer engineering, mechanical and aeronautical engineering, as well as an expert in business and entrepreneurship. The students working on the project are recruited from a design course that he instructs.
This E-Team developed an improved high pressure research device for biotechnology research markers. The project focused on the development of an improved, simpler, more cost-effective and user friendly device capable of competing with current equipment.
This team is designing a universally accessible, hand-powered swing that does not require a child to use his or her legs to pump. The swing was originally designed for a child who had limited functionality of his legs. He loved the design and was able to learn to use it quickly. The team plans to modify the swing to make it inexpensive, safer, and installable on any standard swing set.
The team will first market the swing to people with limited use of their legs, and then expand the market to playgrounds as a piece of standard equipment. The team plans to develop advanced prototypes, pursue IP, and develop a business and marketing plan.
The E-Team consists of two sophomore mechanical engineering students and one sophomore aerospace engineering student.
This team is developing a three-dimensional vertical maze game using air power. The game is conceptually based on a popular Parker Brothers video arcade game called Frogger. The game is joystick operated, and propels a ping-pong ball upward through a maze of gates and tubes using air. The game play is controlled via embedded control through a microcontroller. The microcontroller interprets the movements of the joystick and positions the servo motors that move the path gates in the game, controls the score counter and game timer, monitors photogates that track the positioning of the ball, and provides visual and audio feedback to the player.
This game is targeted for use at arcades and carnivals, selling at a lower cost than typical arcade games. An initial patent search showed no similar designs, and the team is developing a patent application. The team members are civil engineering, electrical engineering, and industrial management engineering majors.