course and program

The Global Design Solutions Project

Finlandia University

Finlandia University, Hancock, Michigan and Columbia College, Chicago, share a design education philosophy that is linked to the real world. Finlandia University partnered with the Kuopio Academy of Design to adopt the business-based Finnish education model which requires a cross-disciplinary design and business curriculum. Columbia College engages students with as many real life design problems as possible, requiring innovation in their problem-solving approach to design problems.

This grant supports a collaborative program between the two institutions--The Institute for Global Design Education--which will marry the strengths of their design programs. Ultimately, the institute will be a consortium of international design schools and corporations that will identify, consider and solve international design problems.

This grant supports phase one of institute development in which both institutions will integrate the E-Team concept into their curriculum on a permanent basis. In phase one, Finlandia University will develop two new classes in design and entrepreneurship, while Columbia College integrates E-Teams into its existing course structure. Finlandia proposes to offer the Art and Design Project Management and Art and Design Project courses as a continuing project learning structure within the Art and Design Program. The courses will allow student teams to pursue project work in their sophomore and junior spring semesters, leading up to their senior final project. Columbia College will integrate E-Teams into their five studio sequence. The first three studios teach materials and techniques, design paradigms and product semantics, while the fourth and fifth studios facilitate team project work. E-Teams at both schools will pursue solutions to real-world problems offered by corporate partners including, ED Designs, the largest design firm in Finland; Wilson Sporting Goods, Chicago; and Kone from Moline, Illinois

Technological Entrepreneurship

University of Pittsburgh-Pittsburgh Campus

Northeastern University is creating a School of Technological Entrepreneurship, and has already raised $3 million for the startup. The vision is a professional school that can become a national leader in education and research at the intersection of technology development and business creation--Technological Entrepreneurship. This grant supports an undergraduate concentration in Technological Entrepreneurship consisting of five joint courses, which will allow the engineering students to complete an accredited engineering degree and the business students an accredited business degree. This grant will help fund twelve undergraduate E-Teams consisting of ninety-six students--sixty engineering students and thirty-six business students

Invention and Innovation in New Product Development: Freshman/Sophomore, Junior/Senior, Graduate Course Sequence

Missouri State University

In 1997, the Department of Mechanical Engineering launched its Managing New Product Development course. This graduate course is part of the Management of Technology Program at the University of California, Berkeley. It specifically aims to develop interdisciplinary skills in students, for successful product development in today's competitive marketplace. To accomplish a truly multi-disciplinary course experience, the course is cross-listed in three UC Berkeley Colleges including Architecture and Engineering, Business, and Information Management and Systems, and at the California College of Arts and Crafts. Students from these colleges team to work through all stages of new product development, learning useful tools and techniques to execute each step of the process. The course is extremely popular with students, and tends to over-enroll. However, although the course is successful, it has several limitations. One, the course does not support E-Team projects past the end of the semester; two, it does not provide students with seed money to cover project costs.

Drawing from lessons learned in the Managing New Product Development course, the principal investigators will develop two new courses, and improve the Managing New Product Development course. In all three courses, NCIIA funding will provide seed money for E-Team projects during the semester, and support for especially promising teams at the close of the semester. The first new course is called Designing Technology for Girls and Women. This lower division course will cover gender issues associated with new product development. In it, students will apply state-of-the-art information technology and new tools to tackle and design solutions to crucial societal problems where women are the end users. A major goal of the course is to motivate women students to persevere and thrive in engineering. Designing Technology for Women and Girls will work closely with the Institute of Women and Technology and companies within the San Francisco Bay area. The second new course, Introduction to Product Development, provides students with an operational experience in the development of innovative and realistic engineered problems. The course will introduce design concepts and techniques, and will guide students through the process of developing a design or feasibility study. Students will make both individual and group oral presentations, and participate in conferences

Experimental Haptics

Stanford University, 2002 - $27,000

In 2002, the Computer Science and Surgery Department at Stanford University offered CS277, Experimental Haptics, one of the first courses in haptics taught in the U.S. "Haptics" is the dynamic interaction of proprioception (our sense of space around the body), kinesthesis (our perception of external forces on the body), and tactility (our ability to sense the properties of surfaces on the skin), and of the science of using machines to stimulate these systems. The course provides students with basic knowledge of haptics, including current research and commercial potential. Students in the course gain a basic set of tools for developing hardware and software for haptics interfaces. They then form E-Teams to pursue independent projects in haptics with support of the course administrators and the Stanford Haptic Laboratory. Projects from last year's course included: linking the SensAble Phantom to a Sony Playstation to make the surgical simulation available on a low-cost computer platform; developing "Haptic Battle Pong," a video game that integrates the advanced sensibilities of the Phantom; and developing a haptic interface that uses mechanical brakes to simulate contact with virtual objects. In addition to project work, E-Teams attend a lecture series featuring key pioneers in haptic technology.

This project will improve Experimental Haptics with support from the NCIIA, based on lessons learned from the initial course. Though the first course was successful, it lacked several elements that would allow students to pursue even more complex projects or turn existing projects into commercially viable products. Students lacked access to computer hardware and haptic devices crucial to project development. The proposal requests funds for haptic interface hardware, three computers, additional supplies for hardware projects, and patent/publication/marketing funds.

Entrepreneurial Marketing Course

North Carolina State University at Raleigh

Currently, the University of Wisconsin, Whitewater (UWW) offers only one course in entrepreneurship: Product Development. This course covers the process of developing a new product in the context of an established business. In an effort to expand its entrepreneurship program, the UWW Innovation Center will develop a new course in entrepreneurial marketing for new ventures, based on those offered at the University of Pennsylvania's Wharton School and Syracuse University.

The Entrepreneurial Marketing course focuses on the key marketing strategies relevant for new venture initiation, as well as marketing decisions for small and growing organizations. In the course, students learn to:

  • apply marketing concepts to entrepreneurial company challenges
  • take on the special challenges and opportunities involved with developing marketing strategies
  • identify entrepreneurial opportunities from emerging trends in marketing practice
  • develop inexpensive, valid approaches to identifying customer needs and conducting market research
  • design creative approaches to marketing communications, and
  • explore the varying role of marketing strategies among entrepreneurial firms.
The course environment facilitates student acquisition and application of knowledge of new market venture strategies, recognizing variances in the process of different industries and companies

Smith Engineering Entrepreneurial Initiative

California Polytechnic State University-San Luis Obispo

The Picker Engineering Program is the first degree-granting engineering program at a women's college in the US. In its first year, the program attracted nineteen students; in 2002, twenty-one students declared Engineering majors. In the fall of 2002, fifty-three students enrolled in the Introduction to Engineering course, more than doubling the target number of enrollees.

The Picker Engineering Program strives to redesign engineering courses to make them more relevant to the challenges facing society today, to women, and to other underrepresented groups. The Engineering Design Clinic (EDC) is the program's senior capstone course. In EDC, student teams solve engineering problems posed by industry sponsors. While this is a valuable exercise, it does not introduce students to entrepreneurship.

With NCIIA funding, EDC E-Teams will have the option to pursue their own project ideas, rather than those posed by an industry sponsor. Teams of two to five students will be invited to submit proposals for a design clinic project based on an entrepreneurial idea in April of their junior year. The EDC Director will select teams to pursue their project ideas. EDC will offer entrepreneurship modules to help the entrepreneurial E-Teams progress through the stages of project development. In addition, E-Teams will work with faculty and advisors from the community, including local business leaders and entrepreneurs. The Picker Program will collaborate with the UMass Five Colleges Entreclub. EDC will offer an E-award to the entrepreneurial team that excels in innovation and entrepreneurship in their project work.

Applications of Bioengineering, Bioinformatics, and Basic Biological Science to Current Problems in Diabetes

Stanford University- 4000.00

The ability to understand human disease at the molecular and cellular levels has blurred the boundaries between the basic biological and chemical sciences, engineering, and clinical investigation. Because of this, students from a variety of disciplines want to understand medical problems so that they can successfully translate their research into useful clinical outcomes. In response to this educational need, a team of faculty in Biosciences, Medicine, Bioinformatics, Engineering and Education at Stanford University created a new course in 2001, Introduction to Medicine for Graduate Students in Biological Sciences, Bioengineering, and Bioinformatics. The central activity of the course is interdisciplinary team project work. E-Teams composed of three PhD candidates (one each from electrical engineering, management science and engineering, and one NASA-Ames continuing education student from the Stanford Center for Professional Development) identify an unsolved problem in diabetes and conceptualize a novel solution. Teams develop and present concept papers.

This project supports development of an extension course, Applications of Bioengineering, Bioinformatics and Basic Biological Science to Current Problems in Diabetes. The Applications course will enable E-Teams from the introductory course to further develop their project concepts and obtain preliminary results on their solutions and/or develop early prototypes of medical devices

Introduction to Biomedical Engineering Design and Discovery

CUNY City College

In 1967, the School of Medicine and the School of Engineering and Applied Sciences at the University of Virginia teamed to form one of the first Departments of Biomedical Engineering (BME) in the country. Over the past thirty-five years, the department has focused on graduate education, developing strong doctoral and masters programs while carrying out world class research. In 2000, the School of Engineering and Applied Sciences (SEAS) added a BME minor to supplement existing traditional majors. This venture met with success, and has led to the development of a BME major within SEAS. In fall 2002, the principal investigator obtained preliminary approval for the BME major curriculum.

The first course of the BME major is Introduction to Biomedical Engineering Design and Discovery. First offered in fall 2002, the course provides students with theoretical and practical design experience, an overview of issues relating to entrepreneurship in BME, and an introduction to the discipline. Within the first few weeks of class, students identify problems in the field of BME that they wish to address through their semester long design project. They then form design teams based on interest and backgrounds. The major student effort in the class is toward E-Team development of a novel device, method, program, or experiment. Whenever possible, teams develop prototypes to prove design feasibility. The second segment of the class focuses on tackling the issues involved in developing a new product in BME. The course covers basic management tools including Gantt charts, critical path diagrams, and criteria for team selection. Students attend lectures on intellectual property, entrepreneurship, and regulatory issues. The third segment of the class serves as an introduction to the BME discipline. At the end of the course, E-Teams present their final projects to a group of faculty and local entrepreneurs. This grant provides E-Team seed money, student team travel, speaker honoraria, equipment, tools, and a stereo microscope

Wireless Entrepreneurs Program

Location

IN
United States
40° 33' 4.3812" N, 85° 36' 8.5104" W

Rose-Hulman Institute of Technology - $28000.00

The Electrical and Computer Engineering faculty at the Rose-Hulman Institute of Technology and the Florida Institute of Technology are collaborating on undergraduate entrepreneurial projects in the area of wireless communication and radio-related fields. The Wireless Entrepreneurs Program builds on existing design curricula at both schools, but follows the entrepreneurial model developed at Rose-Hulman, rather than a traditional engineering course format. In the collaboration, faculty and students work on two projects. In one project, students from each school work together on multi-institutional teams on a development project. The student project focuses on developing interactive modules that visually depict and/or simulate the principles involved in cellular and PCS systems. Each team researches, proposes, and develops their own projects for a wireless application, starting in the teams’ junior years. The teams submit a proposal to a committee composed of industry and faculty from both institutions.

The second project involves the development of a small auxiliary radar device that senses the presence of a vehicle in an unsafe zone or detects the presence of a vehicle that is approaching with excessive speed. The project involves the evaluation of both technologies and techniques for sensing as well as providing wireless means for communicating to the dashboard. While faculty and students at each institution work independently, the faculty shares the team findings, approaches, and experiences as development progresses from concept through design, developing, and testing.

An Integrated Approach to Technological Innovation

Georgia Institute of Technology - $30000.00

With support from the NCIIA, the Georgia Institute of Technology, in collaboration with Emory University, established an innovative multidisciplinary training program, entitled Integrated Approach to Technological Innovation (IATI). The IATI Program equips science and engineering PhD students with the skills and multidisciplinary perspective necessary to succeed as entrepreneurs. IATI also produces science and engineering (S & E) dissertations with both technical merit and market relevance, and provides Master of Science Management and Doctor of Jurisprudence students with practical experience in a technical research environment.

As part of the IATI Program, students in management, law, and economics team with S&E students to explore the market potential of the new technologies developed by the S&E students. Team projects focus on research in four primary S&E areas critical to US innovation: biomedical engineering, manufacturing, microelectronics, and nanotechnology. Advised by faculty and industry mentors, these teams develop the technical, legal, and business issues involved with moving fundamental research to the marketplace. Fifteen students participate in IATI each year, joining E-Team projects for the duration of the two-year program.
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